1#ifndef MELEE_FT_CHARA_FTLUIGI_FORWARD_H
2#define MELEE_FT_CHARA_FTLUIGI_FORWARD_H
@ ftCo_SM_Count
Definition forward.h:922
@ ftCo_MS_Count
Definition forward.h:622
static MotionFlags const ftLg_MF_Special
Definition forward.h:7
static MotionFlags const ftLg_MF_SpecialAirN
Definition forward.h:23
static MotionFlags const ftLg_MF_SpecialAirS
Definition forward.h:26
static MotionFlags const ftLg_MF_SpecialS
Definition forward.h:14
ftLg_Submotion
Definition forward.h:58
@ ftLg_SM_SpecialSMisfire
Definition forward.h:64
@ ftLg_SM_SpecialAirS
Definition forward.h:69
@ ftLg_SM_SpecialHi
Definition forward.h:72
@ ftLg_SM_SpecialAirN
Definition forward.h:60
@ ftLg_SM_SpecialS
Definition forward.h:63
@ ftLg_SM_SpecialAirLw
Definition forward.h:75
@ ftLg_SM_SpecialN
Definition forward.h:59
@ ftLg_SM_Count
Definition forward.h:76
@ ftLg_SM_SpecialAirSMisfire
Definition forward.h:70
@ ftLg_SM_SpecialAirSHold
Definition forward.h:68
@ ftLg_SM_SpecialAirSStart
Definition forward.h:67
@ ftLg_SM_SpecialAirHi
Definition forward.h:73
@ ftLg_SM_SpecialLw
Definition forward.h:74
@ ftLg_SM_SpecialSHold
Definition forward.h:62
@ ftLg_SM_SpecialSEnd
Definition forward.h:66
@ ftLg_SM_SpecialS2
Definition forward.h:65
@ ftLg_SM_SpecialAirSEnd
Definition forward.h:71
@ ftLg_SM_SpecialSStart
Definition forward.h:61
@ ftLg_SM_SelfCount
Definition forward.h:77
ftLuigi_MotionState
Definition forward.h:35
@ ftLg_MS_SpecialSHold
Definition forward.h:39
@ ftLg_MS_SpecialAirSHold
Definition forward.h:45
@ ftLg_MS_SpecialAirSMisfire
Definition forward.h:49
@ ftLg_MS_SpecialSMisfire
Definition forward.h:43
@ ftLg_MS_Count
Definition forward.h:54
@ ftLg_MS_SpecialAirS2
Definition forward.h:46
@ ftLg_MS_SpecialAirS
Definition forward.h:48
@ ftLg_MS_SpecialAirN
Definition forward.h:37
@ ftLg_MS_SpecialAirHi
Definition forward.h:51
@ ftLg_MS_SpecialS2
Definition forward.h:40
@ ftLg_MS_SpecialAirSEnd
Definition forward.h:47
@ ftLg_MS_SpecialAirLw
Definition forward.h:53
@ ftLg_MS_SpecialS
Definition forward.h:42
@ ftLg_MS_SpecialLw
Definition forward.h:52
@ ftLg_MS_SpecialAirSStart
Definition forward.h:44
@ ftLg_MS_SpecialSStart
Definition forward.h:38
@ ftLg_MS_SelfCount
Definition forward.h:55
@ ftLg_MS_SpecialHi
Definition forward.h:50
@ ftLg_MS_SpecialSEnd
Definition forward.h:41
@ ftLg_MS_SpecialN
Definition forward.h:36
static MotionFlags const ftLg_MF_SpecialN
Definition forward.h:11
static MotionFlags const ftLg_MF_SpecialAirLw
Definition forward.h:32
static MotionFlags const ftLg_MF_SpecialHi
Definition forward.h:17
static MotionFlags const ftLg_MF_SpecialAirHi
Definition forward.h:29
static MotionFlags const ftLg_MF_SpecialLw
Definition forward.h:20
static MotionFlags const Ft_MF_KeepGfx
Definition forward.h:150
static MotionFlags const Ft_MF_SkipItemVis
Used by Ness during Up/Down Smash.
Definition forward.h:195
static MotionFlags const Ft_MF_FreezeState
Sets anim rate to 0 and some other stuff.
Definition forward.h:203
static MotionFlags const Ft_MF_SkipParasol
Ignore Parasol state change.
Definition forward.h:174
static MotionFlags const Ft_MF_UnkUpdatePhys
Definition forward.h:200
static MotionFlags const Ft_MF_KeepColAnimHitStatus
Preserve full body collision state.
Definition forward.h:153
static MotionFlags const Ft_MF_SkipModel
Ignore model state change ?
Definition forward.h:159
static MotionFlags const Ft_MF_SkipThrowException
Resets thrower GObj pointer to NULL if false?
Definition forward.h:169
static MotionFlags const Ft_MF_KeepSfx
Definition forward.h:171
static MotionFlags const Ft_MF_KeepFastFall
Definition forward.h:148
u32 MotionFlags
Definition forward.h:33