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types.h
Go to the documentation of this file.
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#ifndef MELEE_FT_CHARA_FTDRMARIO_TYPES_H
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#define MELEE_FT_CHARA_FTDRMARIO_TYPES_H
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#include <
platform.h
>
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typedef
struct
_ftDrMarioAttributes {
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u8
pad_x0[4];
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u32
x4
;
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u8
pad_x8[4];
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u32
xC
;
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u8
pad_x10[4];
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u32
x14
;
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}
ftDrMarioAttributes
;
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#endif
platform.h
u32
unsigned long u32
An unsigned 32-bit integer.
Definition
platform.h:26
u8
unsigned char u8
An unsigned 8-bit integer.
Definition
platform.h:20
ftDrMarioAttributes
Definition
types.h:6
ftDrMarioAttributes::xC
u32 xC
Definition
types.h:10
ftDrMarioAttributes::x14
u32 x14
Definition
types.h:12
ftDrMarioAttributes::x4
u32 x4
Definition
types.h:8
src
melee
ft
chara
ftDrMario
types.h
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