SSBM Decomp
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itnessfirepillar.h
Go to the documentation of this file.
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#ifndef GALE01_2AA494
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#define GALE01_2AA494
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#include <
platform.h
>
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#include "
it/forward.h
"
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#include "
it/items/types.h
"
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/* 2AA75C */
bool
it_802AA75C
(
Item_GObj
*);
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/* 2AA7C4 */
void
it_802AA7C4
(
Item_GObj
*,
Item_GObj
*);
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/* 3F6B60 */
extern
ItemStateTable
it_803F6B60
[];
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#endif
it_802AA75C
bool it_802AA75C(Item_GObj *)
it_803F6B60
ItemStateTable it_803F6B60[]
it_802AA7C4
void it_802AA7C4(Item_GObj *, Item_GObj *)
forward.h
types.h
platform.h
HSD_GObj
Definition
gobj.h:25
ItemStateTable
Definition
types.h:11
src
melee
it
items
itnessfirepillar.h
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