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itkirbyyoshispecialn.h
Go to the documentation of this file.
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#ifndef GALE01_2F2D98
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#define GALE01_2F2D98
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#include <
Runtime/platform.h
>
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#include <
melee/it/forward.h
>
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#include <
melee/it/kinds/types.h
>
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/* 2F2D98 */
void
it_802F2D98
(
Item_GObj
*
gobj
, Fighter_GObj* owner_gobj);
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/* 2F2E7C */
void
it_802F2E7C
(
Item_GObj
*
gobj
,
bool
has_destroy_type);
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/* 3F9490 */
extern
ItemStateTable
it_803F9490
[];
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#endif
gobj
HSD_GObj * gobj
Definition
gm_19EF.c:73
it_803F9490
ItemStateTable it_803F9490[]
Definition
itkirbyyoshispecialn.c:21
it_802F2E7C
void it_802F2E7C(Item_GObj *gobj, bool has_destroy_type)
Definition
itkirbyyoshispecialn.c:59
it_802F2D98
void it_802F2D98(Item_GObj *gobj, Fighter_GObj *owner_gobj)
Definition
itkirbyyoshispecialn.c:28
forward.h
Item_GObj
HSD_GObj Item_GObj
Definition
forward.h:63
platform.h
types.h
ItemStateTable
Definition
types.h:12
src
melee
it
kinds
itkirbyyoshispecialn.h
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