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if_2F6E.h
Go to the documentation of this file.
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#ifndef MELEE_IF_2F6E_H
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#define MELEE_IF_2F6E_H
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#include <
melee/if/forward.h
>
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#include <
melee/if/types.h
>
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/* 2F6EA4 */
void
ifStatus_802F6EA4
(
int
,
int
,
int
,
int
,
IfStatusCb
,
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IfStatusCb
);
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/* 2F7034 */
void
ifStatus_802F7034
(
IfStatusCb
);
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/* 2F7134 */
void
ifStatus_802F7134
(
void
);
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/* 2F7220 */
void
ifStatus_802F7220
(
void
);
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/* 3F9628 */
extern
Element_803F9628
ifStatus_803F9628
[8];
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#endif
ifStatus_803F9628
Element_803F9628 ifStatus_803F9628[8]
Definition
if_2F6E.c:20
ifStatus_802F6EA4
void ifStatus_802F6EA4(int, int, int, int, IfStatusCb, IfStatusCb)
Definition
if_2F6E.c:31
ifStatus_802F7034
void ifStatus_802F7034(IfStatusCb)
Definition
if_2F6E.c:79
ifStatus_802F7220
void ifStatus_802F7220(void)
free
Definition
if_2F6E.c:148
ifStatus_802F7134
void ifStatus_802F7134(void)
Definition
if_2F6E.c:126
forward.h
types.h
IfStatusCb
void(* IfStatusCb)(int)
Definition
types.h:73
Element_803F9628
Definition
types.h:75
src
melee
if
if_2F6E.h
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