SSBM Decomp
Toggle main menu visibility
Loading...
Searching...
No Matches
ftpeachfloat.h
Go to the documentation of this file.
1
#ifndef GALE01_11BAD8
2
#define GALE01_11BAD8
3
4
#include <
Runtime/platform.h
>
5
6
#include <
melee/ft/forward.h
>
7
#include <
sysdolphin/baselib/forward.h
>
8
9
/* 11BA20 */
bool
ftPe_Float_CheckContinueInput
(
Fighter
* fp);
10
/* 11BA54 */
bool
ftPe_8011BA54
(
HSD_GObj
*
gobj
);
11
/* 11BAD8 */
bool
ftPe_8011BAD8
(
HSD_GObj
*
gobj
);
12
/* 11BB6C */
void
ftPe_8011BB6C
(
HSD_GObj
*
gobj
,
bool
arg1);
13
/* 11BC38 */
void
ftPe_Float_Anim
(
HSD_GObj
*
gobj
);
14
/* 11BC8C */
void
ftPe_Float_IASA
(
HSD_GObj
*
gobj
);
15
/* 11BD18 */
void
ftPe_Float_Phys
(
HSD_GObj
*
gobj
);
16
/* 11BD3C */
void
ftPe_Float_Coll
(
HSD_GObj
*
gobj
);
17
18
#endif
ftPe_Float_CheckContinueInput
bool ftPe_Float_CheckContinueInput(Fighter *fp)
Definition
ftpeachfloat.c:20
ftPe_8011BAD8
bool ftPe_8011BAD8(HSD_GObj *gobj)
Definition
ftpeachfloat.c:44
ftPe_Float_IASA
void ftPe_Float_IASA(HSD_GObj *gobj)
Definition
ftpeachfloat.c:93
ftPe_8011BB6C
void ftPe_8011BB6C(HSD_GObj *gobj, bool arg1)
Definition
ftpeachfloat.c:64
ftPe_Float_Anim
void ftPe_Float_Anim(HSD_GObj *gobj)
Definition
ftpeachfloat.c:82
ftPe_8011BA54
bool ftPe_8011BA54(HSD_GObj *gobj)
Definition
ftpeachfloat.c:33
ftPe_Float_Coll
void ftPe_Float_Coll(HSD_GObj *gobj)
Definition
ftpeachfloat.c:112
ftPe_Float_Phys
void ftPe_Float_Phys(HSD_GObj *gobj)
Definition
ftpeachfloat.c:107
gobj
HSD_GObj * gobj
Definition
gm_19EF.c:73
forward.h
platform.h
Fighter
Definition
types.h:1127
HSD_GObj
Definition
gobj.h:28
forward.h
src
melee
ft
kinds
ftPeach
ftpeachfloat.h
Generated by
1.17.0