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ftmewtwospecialn.h
Go to the documentation of this file.
1
3#ifndef GALE01_146CCC
4#define GALE01_146CCC
5
6#include <Runtime/platform.h>
7
9
10/* 146CCC */ s32 ftMt_SpecialN_GetChargeLevel(HSD_GObj* gobj, s32* chargeLevel,
11 s32* chargeCycles);
12/* 146D24 */ bool ftMt_SpecialN_CheckShadowBallRemove(HSD_GObj* gobj);
13/* 146D74 */ bool ftMt_SpecialN_CheckShadowBallCancel(HSD_GObj* gobj);
14/* 146DC8 */ void ftMt_SpecialN_SetNULL(HSD_GObj* gobj);
15/* 146E30 */ void ftMt_SpecialN_OnTakeDamage(HSD_GObj* gobj);
16/* 146ED0 */ void ftMt_SpecialN_OnDeath(HSD_GObj* gobj);
17/* 146FA8 */ void ftMt_SpecialN_ReleaseShadowBall(HSD_GObj* gobj);
18/* 1471C8 */ void ftMt_SpecialN_PlayChargeSFX(HSD_GObj* gobj);
19/* 147320 */ void ftMt_SpecialN_Enter(HSD_GObj* gobj);
20/* 1473F4 */ void ftMt_SpecialAirN_Enter(HSD_GObj* gobj);
21/* 1474C0 */ void ftMt_SpecialNStart_Anim(HSD_GObj* gobj);
22/* 14764C */ void ftMt_SpecialNLoop_Anim(HSD_GObj* gobj);
23/* 147850 */ void ftMt_SpecialNLoopFull_Anim(HSD_GObj* gobj);
24/* 147880 */ void ftMt_SpecialNCancel_Anim(HSD_GObj* gobj);
25/* 147910 */ void ftMt_SpecialNEnd_Anim(HSD_GObj* gobj);
26/* 147954 */ void ftMt_SpecialAirNStart_Anim(HSD_GObj* gobj);
27/* 147AEC */ void ftMt_SpecialAirNLoop_Anim(HSD_GObj* gobj);
28/* 147CF0 */ void ftMt_SpecialAirNLoopFull_Anim(HSD_GObj* gobj);
29/* 147D20 */ void ftMt_SpecialAirNCancel_Anim(HSD_GObj* gobj);
30/* 147DB0 */ void ftMt_SpecialAirNEnd_Anim(HSD_GObj* gobj);
31/* 147E30 */ void ftMt_SpecialNStart_IASA(HSD_GObj* gobj);
32/* 147E34 */ void ftMt_SpecialNLoop_IASA(HSD_GObj* gobj);
33/* 14800C */ void ftMt_SpecialNLoopFull_IASA(HSD_GObj* gobj);
34/* 1481CC */ void ftMt_SpecialNCancel_IASA(HSD_GObj* gobj);
35/* 1481D0 */ void ftMt_SpecialNEnd_IASA(HSD_GObj* gobj);
36/* 1481D4 */ void ftMt_SpecialAirNStart_IASA(HSD_GObj* gobj);
37/* 1481D8 */ void ftMt_SpecialAirNLoop_IASA(HSD_GObj* gobj);
38/* 148354 */ void ftMt_SpecialAirNLoopFull_IASA(HSD_GObj* gobj);
39/* 1484B8 */ void ftMt_SpecialAirNCancel_IASA(HSD_GObj* gobj);
40/* 1484BC */ void ftMt_SpecialAirNEnd_IASA(HSD_GObj* gobj);
41/* 1484C0 */ void ftMt_SpecialNStart_Phys(HSD_GObj* gobj);
42/* 1484E0 */ void ftMt_SpecialNLoop_Phys(HSD_GObj* gobj);
43/* 148500 */ void ftMt_SpecialNLoopFull_Phys(HSD_GObj* gobj);
44/* 148520 */ void ftMt_SpecialNCancel_Phys(HSD_GObj* gobj);
45/* 148540 */ void ftMt_SpecialNEnd_Phys(HSD_GObj* gobj);
46/* 148560 */ void ftMt_SpecialAirNStart_Phys(HSD_GObj* gobj);
47/* 148580 */ void ftMt_SpecialAirNLoop_Phys(HSD_GObj* gobj);
48/* 1485A0 */ void ftMt_SpecialAirNLoopFull_Phys(HSD_GObj* gobj);
49/* 1485C0 */ void ftMt_SpecialAirNCancel_Phys(HSD_GObj* gobj);
50/* 1485E0 */ void ftMt_SpecialAirNEnd_Phys(HSD_GObj* gobj);
51/* 148600 */ void ftMt_SpecialNStart_Coll(HSD_GObj* gobj);
52/* 14868C */ void ftMt_SpecialNLoop_Coll(HSD_GObj* gobj);
53/* 148718 */ void ftMt_SpecialNLoopFull_Coll(HSD_GObj* gobj);
54/* 1487A4 */ void ftMt_SpecialNCancel_Coll(HSD_GObj* gobj);
55/* 148830 */ void ftMt_SpecialNEnd_Coll(HSD_GObj* gobj);
56/* 1488BC */ void ftMt_SpecialAirNStart_Coll(HSD_GObj* gobj);
57/* 148948 */ void ftMt_SpecialAirNLoop_Coll(HSD_GObj* gobj);
58/* 1489D4 */ void ftMt_SpecialAirNLoopFull_Coll(HSD_GObj* gobj);
59/* 148A60 */ void ftMt_SpecialAirNCancel_Coll(HSD_GObj* gobj);
60/* 148AEC */ void ftMt_SpecialAirNEnd_Coll(HSD_GObj* gobj);
61/* 148B78 */ void ftMt_SpecialN_Shoot(HSD_GObj* gobj);
62
63#endif
void ftMt_SpecialAirNStart_Phys(HSD_GObj *gobj)
0x80148560 - Mewtwo's aerial Shadow Ball Start Physics callback
Definition ftmewtwospecialn.c:963
void ftMt_SpecialN_ReleaseShadowBall(HSD_GObj *gobj)
0x80146FA8 Shoot Shadow Ball
Definition ftmewtwospecialn.c:244
void ftMt_SpecialAirNCancel_Coll(HSD_GObj *gobj)
Mewtwo's aerial Shadow Ball Cancel Collision callback.
Definition ftmewtwospecialn.c:1107
void ftMt_SpecialAirNStart_IASA(HSD_GObj *gobj)
0x801481D4 - Mewtwo's aerial Shadow Ball Start IASA callback
Definition ftmewtwospecialn.c:855
void ftMt_SpecialAirNLoop_IASA(HSD_GObj *gobj)
0x801481D8 Mewtwo's aerial Shadow Ball Loop IASA callback
Definition ftmewtwospecialn.c:863
void ftMt_SpecialNLoopFull_IASA(HSD_GObj *gobj)
0x8014800C Mewtwo's grounded Shadow Ball Full Charge IASA callback
Definition ftmewtwospecialn.c:812
void ftMt_SpecialNEnd_Anim(HSD_GObj *gobj)
Mewtwo's grounded Shadow Ball End Animation callback.
Definition ftmewtwospecialn.c:617
void ftMt_SpecialNLoopFull_Anim(HSD_GObj *gobj)
0x80147850 Set Shadow Ball vars to full charge?
Definition ftmewtwospecialn.c:581
void ftMt_SpecialNStart_IASA(HSD_GObj *gobj)
0x80147E30 - Mewtwo's grounded Shadow Ball Start IASA callback
Definition ftmewtwospecialn.c:770
bool ftMt_SpecialN_CheckShadowBallCancel(HSD_GObj *gobj)
0x80146D74 Check to stash Shadow Ball?
Definition ftmewtwospecialn.c:92
void ftMt_SpecialN_OnDeath(HSD_GObj *gobj)
Remove Shadow Ball OnDeath2?
Definition ftmewtwospecialn.c:179
void ftMt_SpecialN_Shoot(HSD_GObj *gobj)
Create F-Throw Shadow Ball.
Definition ftmewtwospecialn.c:1159
s32 ftMt_SpecialN_GetChargeLevel(HSD_GObj *gobj, s32 *chargeLevel, s32 *chargeCycles)
0x80146CCC
Definition ftmewtwospecialn.c:39
void ftMt_SpecialAirNLoop_Coll(HSD_GObj *gobj)
Mewtwo's aerial Shadow Ball Loop Collision callback.
Definition ftmewtwospecialn.c:1079
void ftMt_SpecialNCancel_Coll(HSD_GObj *gobj)
Mewtwo's grounded Shadow Ball Cancel Collision callback.
Definition ftmewtwospecialn.c:1037
void ftMt_SpecialAirNLoopFull_Phys(HSD_GObj *gobj)
0x801485A0 - Mewtwo's aerial Shadow Ball Full Charge Physics callback
Definition ftmewtwospecialn.c:975
void ftMt_SpecialNLoop_Phys(HSD_GObj *gobj)
0x801484E0 - Mewtwo's grounded Shadow Ball Loop Physics callback
Definition ftmewtwospecialn.c:939
void ftMt_SpecialAirNCancel_Anim(HSD_GObj *gobj)
0x80147D20 Mewtwo's aerial Shadow Ball Cancel Animation callback
Definition ftmewtwospecialn.c:738
void ftMt_SpecialAirNStart_Coll(HSD_GObj *gobj)
Mewtwo's aerial Shadow Ball Start Collision callback.
Definition ftmewtwospecialn.c:1065
void ftMt_SpecialAirNEnd_Coll(HSD_GObj *gobj)
Mewtwo's aerial Shadow Ball End Collision callback.
Definition ftmewtwospecialn.c:1121
void ftMt_SpecialNEnd_IASA(HSD_GObj *gobj)
0x801481D0 - Mewtwo's grounded Shadow Ball End IASA callback
Definition ftmewtwospecialn.c:849
void ftMt_SpecialN_Enter(HSD_GObj *gobj)
0x80147320 Mewtwo's grounded Shadow Ball Start Motion State handler
Definition ftmewtwospecialn.c:415
void ftMt_SpecialAirNCancel_IASA(HSD_GObj *gobj)
0x801484B8 - Mewtwo's aerial Shadow Ball Cancel IASA callback
Definition ftmewtwospecialn.c:921
void ftMt_SpecialAirN_Enter(HSD_GObj *gobj)
0x801473F4 Mewtwo's aerial Shadow Ball Start Action State handler
Definition ftmewtwospecialn.c:456
void ftMt_SpecialNCancel_IASA(HSD_GObj *gobj)
0x801481CC - Mewtwo's grounded Shadow Ball Cancel IASA callback
Definition ftmewtwospecialn.c:843
void ftMt_SpecialNCancel_Anim(HSD_GObj *gobj)
Mewtwo's grounded Shadow Ball Cancel Animation callback.
Definition ftmewtwospecialn.c:605
void ftMt_SpecialNLoopFull_Coll(HSD_GObj *gobj)
Mewtwo's grounded Shadow Ball Full Charge Collision callback.
Definition ftmewtwospecialn.c:1023
void ftMt_SpecialAirNLoopFull_IASA(HSD_GObj *gobj)
Mewtwo's aerial Shadow Ball Full Charge IASA callback.
Definition ftmewtwospecialn.c:894
void ftMt_SpecialN_PlayChargeSFX(HSD_GObj *gobj)
0x801471C8 Play Shadow Ball Charge SFX
Definition ftmewtwospecialn.c:319
void ftMt_SpecialNLoopFull_Phys(HSD_GObj *gobj)
0x80148500 - Mewtwo's grounded Shadow Ball Full Charge Physics callback
Definition ftmewtwospecialn.c:945
void ftMt_SpecialNCancel_Phys(HSD_GObj *gobj)
0x80148520 - Mewtwo's grounded Shadow Ball Cancel Physics callback
Definition ftmewtwospecialn.c:951
void ftMt_SpecialNLoop_Anim(HSD_GObj *gobj)
0x8014764C Mewtwo's grounded Shadow Ball Loop Animation callback
Definition ftmewtwospecialn.c:534
void ftMt_SpecialNLoop_Coll(HSD_GObj *gobj)
0x8014868C - Mewtwo's grounded Shadow Ball Loop Collision callback
Definition ftmewtwospecialn.c:1009
void ftMt_SpecialAirNStart_Anim(HSD_GObj *gobj)
0x80147954 Mewtwo's aerial Shadow Ball Start Animation callback
Definition ftmewtwospecialn.c:631
void ftMt_SpecialAirNCancel_Phys(HSD_GObj *gobj)
0x801485C0 - Mewtwo's aerial Shadow Ball Cancel Physics callback
Definition ftmewtwospecialn.c:981
void ftMt_SpecialNEnd_Coll(HSD_GObj *gobj)
0x80148830 - Mewtwo's grounded Shadow Ball Cancel Collision callback
Definition ftmewtwospecialn.c:1051
void ftMt_SpecialAirNEnd_Phys(HSD_GObj *gobj)
0x801485E0 - Mewtwo's aerial Shadow Ball End Physics callback
Definition ftmewtwospecialn.c:987
void ftMt_SpecialAirNEnd_Anim(HSD_GObj *gobj)
Mewtwo's aerial Shadow Ball End Animation callback.
Definition ftmewtwospecialn.c:750
void ftMt_SpecialAirNLoopFull_Coll(HSD_GObj *gobj)
Mewtwo's aerial Shadow Ball Full Charge Collision callback.
Definition ftmewtwospecialn.c:1093
void ftMt_SpecialNStart_Anim(HSD_GObj *gobj)
0x801474C0 Mewtwo's grounded Shadow Ball Start Animation callback
Definition ftmewtwospecialn.c:464
void ftMt_SpecialAirNEnd_IASA(HSD_GObj *gobj)
0x801484BC - Mewtwo's aerial Shadow Ball End IASA callback
Definition ftmewtwospecialn.c:927
void ftMt_SpecialNStart_Coll(HSD_GObj *gobj)
0x80148600 Mewtwo's grounded Shadow Ball Start Collision callback
Definition ftmewtwospecialn.c:995
void ftMt_SpecialN_OnTakeDamage(HSD_GObj *gobj)
0x80146E30 Remove Shadow Ball when taking damage
Definition ftmewtwospecialn.c:169
void ftMt_SpecialN_SetNULL(HSD_GObj *gobj)
0x80146DC8 Clear Shadow Ball GObj pointer and reset flag
Definition ftmewtwospecialn.c:133
void ftMt_SpecialNEnd_Phys(HSD_GObj *gobj)
0x80148540 - Mewtwo's grounded Shadow Ball End Physics callback
Definition ftmewtwospecialn.c:957
void ftMt_SpecialNLoop_IASA(HSD_GObj *gobj)
Mewtwo's grounded Shadow Ball Loop IASA callback.
Definition ftmewtwospecialn.c:776
void ftMt_SpecialNStart_Phys(HSD_GObj *gobj)
0x801484C0 - Mewtwo's grounded Shadow Ball Start Physics callback
Definition ftmewtwospecialn.c:933
void ftMt_SpecialAirNLoop_Phys(HSD_GObj *gobj)
0x80148580 - Mewtwo's aerial Shadow Ball Loop Physics callback
Definition ftmewtwospecialn.c:969
bool ftMt_SpecialN_CheckShadowBallRemove(HSD_GObj *gobj)
0x80146D24 Check to remove Shadow Ball
Definition ftmewtwospecialn.c:62
void ftMt_SpecialAirNLoopFull_Anim(HSD_GObj *gobj)
134302960 Set Shadow Ball vars to full charge?
Definition ftmewtwospecialn.c:725
void ftMt_SpecialAirNLoop_Anim(HSD_GObj *gobj)
0x80147AEC Mewtwo's aerial Shadow Ball Loop Animation callback
Definition ftmewtwospecialn.c:677
signed int s32
Definition types.h:12
Definition gobj.h:16