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ftluigispecialhi.h
Go to the documentation of this file.
1
3#ifndef GALE01_143FC8
4#define GALE01_143FC8
5
7
8/* 143FC8 */ void ftLg_SpecialHi_Enter(HSD_GObj* gobj);
9/* 144024 */ void ftLg_SpecialAirHi_Enter(HSD_GObj* gobj);
10/* 144098 */ void ftLg_SpecialHi_Anim(HSD_GObj* gobj);
11/* 1440F8 */ void ftLg_SpecialAirHi_Anim(HSD_GObj* gobj);
12/* 144158 */ void ftLg_SpecialHi_IASA(HSD_GObj* gobj);
13/* 1442A0 */ void ftLg_SpecialAirHi_IASA(HSD_GObj* gobj);
14/* 1443E8 */ void ftLg_SpecialHi_Phys(HSD_GObj* gobj);
15/* 144420 */ void ftLg_SpecialAirHi_Phys(HSD_GObj* gobj);
16/* 1444B4 */ void ftLg_SpecialHi_CheckLanding(HSD_GObj* gobj);
17/* 1444E4 */ void ftLg_SpecialHi_Coll(HSD_GObj* gobj);
18/* 144554 */ void ftLg_SpecialAirHi_Coll(HSD_GObj* gobj);
19
20#endif
void ftLg_SpecialAirHi_Phys(HSD_GObj *gobj)
0x80144420 Luigi's aerial Super Jump Punch Physics callback
Definition ftluigispecialhi.c:210
void ftLg_SpecialHi_IASA(HSD_GObj *gobj)
0x80144158 Luigi's grounded Super Jump Punch IASA callback
Definition ftluigispecialhi.c:82
void ftLg_SpecialAirHi_IASA(HSD_GObj *gobj)
Luigi's aerial Super Jump Punch IASA callback.
Definition ftluigispecialhi.c:140
void ftLg_SpecialHi_Phys(HSD_GObj *gobj)
0x801443E8 Luigi's grounded Super Jump Punch Physics callback
Definition ftluigispecialhi.c:198
void ftLg_SpecialAirHi_Coll(HSD_GObj *gobj)
0x80144554 Luigi's aerial Super Jump Punch Collision callback
Definition ftluigispecialhi.c:259
void ftLg_SpecialHi_CheckLanding(HSD_GObj *gobj)
0x801444B4 Luigi's Super Jump Punch Landing check
Definition ftluigispecialhi.c:230
void ftLg_SpecialAirHi_Enter(HSD_GObj *gobj)
Luigi's aerial Super Jump Punch Motion State handler.
Definition ftluigispecialhi.c:35
void ftLg_SpecialHi_Coll(HSD_GObj *gobj)
0x801444E4 Luigi's grounded Super Jump Punch Collision callback
Definition ftluigispecialhi.c:241
void ftLg_SpecialAirHi_Anim(HSD_GObj *gobj)
Luigi's aerial Super Jump Punch Animation callback.
Definition ftluigispecialhi.c:66
void ftLg_SpecialHi_Anim(HSD_GObj *gobj)
Luigi's grounded Super Jump Punch Animation callback.
Definition ftluigispecialhi.c:52
void ftLg_SpecialHi_Enter(HSD_GObj *gobj)
0x80143FC8 Luigi's grounded Super Jump Punch Action State handler
Definition ftluigispecialhi.c:23
Definition gobj.h:16