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ft_0D4D.h
Go to the documentation of this file.
1
#ifndef GALE01_0D4DD4
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#define GALE01_0D4DD4
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#include <
melee/ft/forward.h
>
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/* 0D4DD4 */
void
fn_800D4DD4
(Fighter_GObj*
gobj
);
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/* 0D4E30 */
void
ftCo_DeadUpFall_Cam
(Fighter_GObj*
gobj
);
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/* 0D4E50 */
void
ftCo_800D4E50
(
Fighter
*,
Vec3
*,
int
,
float
);
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/* 0D4F24 */
void
ftCo_800D4F24
(Fighter_GObj*
gobj
,
int
index);
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/* 0D4FF4 */
void
ftCo_800D4FF4
(Fighter_GObj*
gobj
);
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/* 0D52F8 */
void
ftCo_Rebirth_Anim
(Fighter_GObj*
gobj
);
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/* 0D5358 */
void
ftCo_Rebirth_IASA
(Fighter_GObj*
gobj
);
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/* 0D535C */
void
ftCo_Rebirth_Phys
(Fighter_GObj*
gobj
);
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/* 0D5470 */
void
ftCo_Rebirth_Coll
(Fighter_GObj*
gobj
);
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/* 0D54A4 */
void
fn_800D54A4
(Fighter_GObj*
gobj
);
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/* 0D55B4 */
void
fn_800D55B4
(Fighter_GObj*
gobj
);
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/* 0D5600 */
void
ftCo_800D5600
(Fighter_GObj*
gobj
);
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/* 0D56EC */
void
ftCo_RebirthWait_Anim
(Fighter_GObj*
gobj
);
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/* 0D575C */
void
ftCo_RebirthWait_IASA
(Fighter_GObj*
gobj
);
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/* 0D58F4 */
void
ftCo_RebirthWait_Phys
(Fighter_GObj*
gobj
);
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/* 0D5A08 */
void
ftCo_RebirthWait_Coll
(Fighter_GObj*
gobj
);
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/* 0D5A30 */
void
fn_800D5A30
(Fighter_GObj*
gobj
);
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/* 0D5A6C */
void
ftCo_Rebirth_Cam
(Fighter_GObj*
gobj
);
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#endif
Vec3
struct Vec Vec3
ftCo_800D4F24
void ftCo_800D4F24(Fighter_GObj *gobj, int index)
Definition
ft_0D4D.c:83
ftCo_800D4FF4
void ftCo_800D4FF4(Fighter_GObj *gobj)
Definition
ft_0D4D.c:98
ftCo_Rebirth_Anim
void ftCo_Rebirth_Anim(Fighter_GObj *gobj)
Definition
ft_0D4D.c:162
fn_800D5A30
void fn_800D5A30(Fighter_GObj *gobj)
Definition
ft_0D4D.c:367
ftCo_DeadUpFall_Cam
void ftCo_DeadUpFall_Cam(Fighter_GObj *gobj)
Definition
ft_0D4D.c:50
ftCo_RebirthWait_Anim
void ftCo_RebirthWait_Anim(Fighter_GObj *gobj)
Definition
ft_0D4D.c:275
ftCo_800D4E50
void ftCo_800D4E50(Fighter *, Vec3 *, int, float)
Definition
ft_0D4D.c:55
ftCo_800D5600
void ftCo_800D5600(Fighter_GObj *gobj)
Definition
ft_0D4D.c:251
ftCo_RebirthWait_Phys
void ftCo_RebirthWait_Phys(Fighter_GObj *gobj)
Definition
ft_0D4D.c:326
ftCo_Rebirth_Coll
void ftCo_Rebirth_Coll(Fighter_GObj *gobj)
ftCo_Rebirth_IASA
void ftCo_Rebirth_IASA(Fighter_GObj *gobj)
Definition
ft_0D4D.c:172
ftCo_RebirthWait_Coll
void ftCo_RebirthWait_Coll(Fighter_GObj *gobj)
Definition
ft_0D4D.c:362
fn_800D4DD4
void fn_800D4DD4(Fighter_GObj *gobj)
Definition
ft_0D4D.c:32
ftCo_Rebirth_Phys
void ftCo_Rebirth_Phys(Fighter_GObj *gobj)
Definition
ft_0D4D.c:174
fn_800D55B4
void fn_800D55B4(Fighter_GObj *gobj)
Definition
ft_0D4D.c:240
ftCo_Rebirth_Cam
void ftCo_Rebirth_Cam(Fighter_GObj *gobj)
Definition
ft_0D4D.c:372
fn_800D54A4
void fn_800D54A4(Fighter_GObj *gobj)
Definition
ft_0D4D.c:216
ftCo_RebirthWait_IASA
void ftCo_RebirthWait_IASA(Fighter_GObj *gobj)
Definition
ft_0D4D.c:286
gobj
HSD_GObj * gobj
Definition
gm_19EF.c:73
forward.h
Fighter
Definition
types.h:1250
src
melee
ft
ft_0D4D.h
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