void ftCo_800D4F24(Fighter_GObj *gobj, int index)
Definition ft_0D4D.c:86
void ftCo_800D4FF4(Fighter_GObj *gobj)
Definition ft_0D4D.c:101
void ftCo_Rebirth_Anim(Fighter_GObj *gobj)
Definition ft_0D4D.c:165
void fn_800D5A30(Fighter_GObj *gobj)
Definition ft_0D4D.c:370
void ftCo_DeadUpFall_Cam(Fighter_GObj *gobj)
Definition ft_0D4D.c:53
void ftCo_RebirthWait_Anim(Fighter_GObj *gobj)
Definition ft_0D4D.c:278
void ftCo_800D4E50(Fighter *, Vec3 *, int, float)
Definition ft_0D4D.c:58
void ftCo_800D5600(Fighter_GObj *gobj)
Definition ft_0D4D.c:254
void ftCo_RebirthWait_Phys(Fighter_GObj *gobj)
Definition ft_0D4D.c:329
void ftCo_Rebirth_Coll(Fighter_GObj *gobj)
void ftCo_Rebirth_IASA(Fighter_GObj *gobj)
Definition ft_0D4D.c:175
void ftCo_RebirthWait_Coll(Fighter_GObj *gobj)
Definition ft_0D4D.c:365
void fn_800D4DD4(Fighter_GObj *gobj)
Definition ft_0D4D.c:35
void ftCo_Rebirth_Phys(Fighter_GObj *gobj)
Definition ft_0D4D.c:177
void fn_800D55B4(Fighter_GObj *gobj)
Definition ft_0D4D.c:243
void ftCo_Rebirth_Cam(Fighter_GObj *gobj)
Definition ft_0D4D.c:375
void fn_800D54A4(Fighter_GObj *gobj)
Definition ft_0D4D.c:219
void ftCo_RebirthWait_IASA(Fighter_GObj *gobj)
Definition ft_0D4D.c:289