void ftNs_AttackHi4_YoyoItemSetFlag(HSD_GObj *gobj)
Something to do with Yo-Yo flags.
Definition ftNs_AttackHi4.c:564
void ftNs_AttackHi4Charge_Phys(HSD_GObj *gobj)
Definition ftNs_AttackHi4.c:846
bool ftNs_AttackHi4_YoyoThink_IsRemove(HSD_GObj *gobj)
Ness Yo-Yo Think.
Definition ftNs_AttackHi4.c:424
void ftNs_AttackHi4_YoyoSetHitPos(HSD_GObj *gobj)
Set Yo-Yo hitbox position?
Definition ftNs_AttackHi4.c:188
void ftNs_AttackHi4_YoyoCreateItem(HSD_GObj *gobj)
Creates Yo-Yo item and sets up callbacks.
Definition ftNs_AttackHi4.c:543
void ftNs_AttackHi4_YoyoSetUnkRate(HSD_GObj *gobj)
Calculates Yo-Yo texture rotation speed?
Definition ftNs_AttackHi4.c:512
void ftNs_AttackHi4_YoyoItemDespawn(HSD_GObj *gobj)
Despawn Yo-Yo item.
Definition ftNs_AttackHi4.c:572
void ftNs_AttackHi4Charge_Enter(HSD_GObj *gobj)
Definition ftNs_AttackHi4.c:877
s32 ftNs_AttackHi4_YoyoCheckEnvColl(HSD_GObj *gobj, Vec3 *ECBUnk, Vec3 *ECBUnk2, float float_unk)
Check collision of Bone (Yo-Yo attach bone)
Definition ftNs_AttackHi4.c:97
void ftNs_AttackHi4Release_Phys(HSD_GObj *gobj)
Definition ftNs_AttackHi4.c:936
void ftNs_AttackHi4_YoyoItemSetUnk2(HSD_GObj *gobj)
Definition ftNs_AttackHi4.c:594
void ftNs_AttackHi4_Enter(HSD_GObj *gobj)
Ness's Up Smash Motion State handler.
Definition ftNs_AttackHi4.c:603
void ftNs_AttackHi4_Phys(HSD_GObj *gobj)
Definition ftNs_AttackHi4.c:737
void ftNs_AttackHi4_Coll(HSD_GObj *gobj)
Definition ftNs_AttackHi4.c:758
void ftNs_AttackHi4Release_Enter(HSD_GObj *gobj)
Ness's Up Smash Post-Charge Motion State handler.
Definition ftNs_AttackHi4.c:1009
void ftNs_AttackHi4Charge_Anim(HSD_GObj *gobj)
Definition ftNs_AttackHi4.c:788
void ftNs_AttackHi4_YoyoCheckTimedRehit(HSD_GObj *gobj)
Ness D-Smash HitCapsule Refresh Timer.
Definition ftNs_AttackHi4.c:45
void ftNs_AttackHi4_YoyoSetUnkPos(HSD_GObj *gobj, Vec3 *arg1)
Definition ftNs_AttackHi4.c:161
void ftNs_AttackHi4_YoyoApplySmash(HSD_GObj *gobj)
Applies Smash Charge attributes to Ness's Up/Down Smash.
Definition ftNs_AttackHi4.c:314
void ftNs_AttackHi4_IASA(HSD_GObj *gobj)
Definition ftNs_AttackHi4.c:720
void ftNs_AttackHi4_YoyoItemSetUnk(HSD_GObj *gobj)
Definition ftNs_AttackHi4.c:586
void ftNs_AttackHi4_YoyoStartTimedRehit(HSD_GObj *gobj)
Initiates rehit timer for Yo-Yo hitbox.
Definition ftNs_AttackHi4.c:634
void ftNs_AttackHi4Release_Anim(HSD_GObj *gobj)
Definition ftNs_AttackHi4.c:894
void ftNs_AttackHi4Release_IASA(HSD_GObj *gobj)
Definition ftNs_AttackHi4.c:925
void ftNs_AttackHi4Release_Coll(HSD_GObj *gobj)
Definition ftNs_AttackHi4.c:980
void ftNs_AttackHi4_YoyoUpdateHitPos(HSD_GObj *gobj)
Ness Yo-Yo HitCapsule Position Update.
Definition ftNs_AttackHi4.c:31
void ftNs_AttackHi4_Anim(HSD_GObj *gobj)
Ness's Up Smash Animation Callback.
Definition ftNs_AttackHi4.c:654
void ftNs_AttackHi4_YoyoSetChargeDamage(HSD_GObj *gobj)
Definition ftNs_AttackHi4.c:372
bool ftNs_AttackHi4_YoyoCheckNoObstruct(HSD_GObj *gobj)
Check if Yo-Yo is colliding with an obstacle (wall / air)
Definition ftNs_AttackHi4.c:258
void ftNs_AttackHi4Charge_IASA(HSD_GObj *gobj)
Definition ftNs_AttackHi4.c:835
void ftNs_AttackHi4Charge_Coll(HSD_GObj *gobj)
Definition ftNs_AttackHi4.c:854
void ftNs_AttackHi4_YoyoSetHitPosUnk(HSD_GObj *gobj, float arg8)
Definition ftNs_AttackHi4.c:218
void ftNs_AttackHi4_YoyoSetVarAll(HSD_GObj *gobj)
Set ftcmd-, fp- and stateVars.
Definition ftNs_AttackHi4.c:293