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ftGw_SpecialS.h
Go to the documentation of this file.
1
3#ifndef GALE01_14C46C
4#define GALE01_14C46C
5
6#include <platform.h>
7
8#include <baselib/forward.h>
9
10/* 14C46C */ void ftGw_SpecialS_ItemJudgementSetup(HSD_GObj* gobj);
11/* 14C590 */ void ftGw_SpecialS_ItemJudgementSetFlag(HSD_GObj* gobj);
12/* 14C5CC */ void ftGw_SpecialS_ItemJudgementRemove(HSD_GObj* gobj);
14/* 14C6B4 */ int ftGw_SpecialS_GetRandomInt(HSD_GObj* gobj);
15/* 14C7A0 */ void ftGw_SpecialS_Enter(HSD_GObj* gobj);
16/* 14C828 */ void ftGw_SpecialAirS_Enter(HSD_GObj* gobj);
17/* 14C8BC */ void ftGw_SpecialS_Anim(HSD_GObj* gobj);
18/* 14C8F8 */ void ftGw_SpecialAirS_Anim(HSD_GObj* gobj);
19/* 14C934 */ void ftGw_SpecialS_IASA(HSD_GObj* gobj);
20/* 14C938 */ void ftGw_SpecialAirS_IASA(HSD_GObj* gobj);
21/* 14C93C */ void ftGw_SpecialS_Phys(HSD_GObj* gobj);
22/* 14C974 */ void ftGw_SpecialAirS_Phys(HSD_GObj* gobj);
23/* 14CA10 */ void ftGw_SpecialS_Coll(HSD_GObj* gobj);
24/* 14CA4C */ void ftGw_SpecialAirS_Coll(HSD_GObj* gobj);
25
26#endif
bool ftGw_SpecialS_ItemCheckJudgementRemove(HSD_GObj *gobj)
0x8014C68C https://decomp.me/scratch/MTdOC // Check if Mr.
Definition ftGw_SpecialS.c:107
void ftGw_SpecialS_Coll(HSD_GObj *gobj)
0x8014CA10 https://decomp.me/scratch/G9OvA // Mr.
Definition ftGw_SpecialS.c:298
void ftGw_SpecialS_ItemJudgementRemove(HSD_GObj *gobj)
0x8014C5CC https://decomp.me/scratch/jU9ji // Remove Judgement item
Definition ftGw_SpecialS.c:75
void ftGw_SpecialAirS_Phys(HSD_GObj *gobj)
0x8014C974 https://decomp.me/scratch/kDevS // Mr.
Definition ftGw_SpecialS.c:266
int ftGw_SpecialS_GetRandomInt(HSD_GObj *gobj)
Definition ftGw_SpecialS.c:119
void ftGw_SpecialS_ItemJudgementSetFlag(HSD_GObj *gobj)
0x8014C590 https://decomp.me/scratch/KIUEJ // Set Judgement flags + clear pointers
Definition ftGw_SpecialS.c:63
void ftGw_SpecialAirS_Coll(HSD_GObj *gobj)
0x8014CA4C - Mr. Game & Watch's Aerial Judgement Collision callback
Definition ftGw_SpecialS.c:306
void ftGw_SpecialAirS_IASA(HSD_GObj *gobj)
0x8014C938 - Mr. Game & Watch's Aerial Judgement IASA callback
Definition ftGw_SpecialS.c:244
void ftGw_SpecialS_Phys(HSD_GObj *gobj)
0x8014C93C https://decomp.me/scratch/ulBEx // Mr.
Definition ftGw_SpecialS.c:252
void ftGw_SpecialAirS_Enter(HSD_GObj *gobj)
0x8014C828 https://decomp.me/scratch/IzXqX
Definition ftGw_SpecialS.c:201
void ftGw_SpecialAirS_Anim(HSD_GObj *gobj)
0x8014C8F8 - Mr. Game & Watch's Aerial Judgement Animation callback
Definition ftGw_SpecialS.c:230
void ftGw_SpecialS_Enter(HSD_GObj *gobj)
0x8014C7A0 https://decomp.me/scratch/PnafK
Definition ftGw_SpecialS.c:182
void ftGw_SpecialS_IASA(HSD_GObj *gobj)
0x8014C934 - Mr. Game & Watch's Grounded Judgement IASA callback
Definition ftGw_SpecialS.c:238
void ftGw_SpecialS_ItemJudgementSetup(HSD_GObj *gobj)
0x8014C46C https://decomp.me/scratch/ohXu0 // Create Judgement item
Definition ftGw_SpecialS.c:28
void ftGw_SpecialS_Anim(HSD_GObj *gobj)
0x8014C8BC https://decomp.me/scratch/xcOet // Mr.
Definition ftGw_SpecialS.c:222
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26